Texture Part Two

For this part of the wall texture, we make sure add the roughness noticeable. Mainly adding cracks or bumps to make it look old.
We also create the substance to for the inside of the wall, the mortar. The first step is to making sure the mortars are visible, and make a dent to the brick portions making it look ike the bricks are poking out. Even add some details to make it look old.

By the end of the finishing up the texture, you need to create a color, height, and roughness, to be exported. You need to export it just in case if you need to move to a new computer or when you need to edit or add textures in substance painter.


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